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Mar 03, 2025
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ANIM 3710: Digital 3D Rigging I 3 Credit Hours
Prerequisite: ANIM 2770 In this course, students will learn basic 3D rigging techniques for animation and presentation. Students will learn to construct non-destructible rigs for characters and props. The course will focus on developing effective motion systems to assist in the animation of characters and props. The course will focus on rigging hierarchy structures, understanding the importance of grouping and constraint systems, custom attributes and limited scripting, flexible deformation systems, and IK and FK systems. Facial rig systems are taught to provide characters with the ability for lip sync and facial expressions. Students will learn industry terminology and career options in 3D rigging for animation and games. Students are expected to effectively apply these techniques to create portfolio-quality, industry-level, student-directed projects.
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