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ACST 3720 - Process and Systems Modeling3 Class Hours 0 Laboratory Hours 3 Credit Hours Prerequisite: ACST 3710. This course provides an introduction to modeling of processes and systems using computing technologies and gaming systems. Models of biological, physical, environmental, and economic systems will be examined. Students will build simple and complex models using graphical and intuitive tools, and investigate how game design engines can support models, and how games are simple models.
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