May 14, 2024  
2008-2009 Undergraduate Catalog 
    
2008-2009 Undergraduate Catalog [ARCHIVED CATALOG]

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CS 4730 - Real-Time Systems and Simulation

3 Credit Hours 3 Class Hours 0 Laboratory Hours
Prerequisites C or better grade in CS 3530 and MATH 3332.
General structure of real-time systems; software and hardware; the basic requirements for software development; and in particular their modeling and simulation. A specific method is studied in detail, including its modeling language and process. This involves using RT UML and the process interaction approach to simulation. This study includes practical work using a development environment that supports the method and its notation and process. Case studies are presented, some to be completed by the students using a team approach. The course also includes a survey and comparison of some real-time development methods currently in widespread use. An overview of the most common real-time operating systems is included as the last part of the course.



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