Mar 29, 2024  
2023-2024 Undergraduate Catalog 
    
2023-2024 Undergraduate Catalog [ARCHIVED CATALOG]

Computer Game Design and Development, BSCGDD


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[linked graphic] Program Description [linked graphic] Admission, Enrollment, and Graduation Policies [linked graphic] Program Course Requirements [linked graphic] Have questions? Contact us!

Program Description

The Bachelor of Science in Computer Game Design and Development equips students and graduates with the skills and knowledge to apply computing and software engineering techniques to the design and production of digital media for entertainment, research, and education. As a specialization within the field of computing, game design and development builds on and applies expertise in computing hardware and software to create engaging and immersive multimedia systems.

This program is a part of the College of Computing and Software Engineering .

[linked graphic] Double Owl Pathway

Accreditation

The Bachelor of Science in Computer Game Design and Development program is accredited by the Computing Accreditation Commission of ABET, https://www.abet.org/

 

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Admission, Enrollment, and Graduation Policies

Admission Requirements

This program does not have specific admission requirements and only admission to Kennesaw State University is required.

Enrollment Requirements

Progression through the program requires students to successfully complete or transfer the equivalent of CSE 1321 , CSE 1321L CSE 1322 , and CSE 1322L  with a grade of ‘B’ or better in all four courses.

Graduation Requirements

Each student is expected to meet the requirements outlined in Academic Policies: 5.0 PROGRAM REQUIREMENTS & GRADUATION  

 

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Program Course Requirements

General Education Core Curriculum (Areas A-E) (42 Credit Hours)


General Education Core Curriculum   

General Education Core Curriculum Requirements Specific to This Major


Science Majors must take MATH 1113 or higher in Area A2 and MATH 1179 or higher in Area D1.

Science majors must take two four-hour laboratory sciences in Area D2. Students must choose from CHEM 1211/L, CHEM 1212/L, PHYS 1111/L*, PHYS 1112/L, PHYS 2211/L*, PHYS 2212/L, BIOL 1107/L, or BIOL 1108/L.

* Students cannot take both PHYS 1111/L and PHYS 2211/L nor PHYS 1112/L and PHYS 2212/L.

Major Elective Tracks (14 Credit Hours)


Media-Production Track


Free Electives (5 Credit Hours)


Select any courses in the university curriculum.

Educational-Serious Track


Required Courses (12 Credit Hours)


Free Electives (2 Credit Hours)


Select any courses in the university curriculum.

Planning-Management Track


Free Electives (5 Credit Hours)


Select any courses in the university curriculum, including additional courses from the list above.

Simulations-Informatics Track


Required Courses (6 Credit Hours)


Free Electives (8 Credit Hours)


Select any courses in the university curriculum.

Creative Content Track


Free Electives (2 Credit Hours)


Select any courses in the university curriculum.

Computer Science Track


Required Courses (9 Credit Hours)


Select 9 credit hours of upper-division CS courses, which must be non-duplicative hours with the major requirements. 

Free Electives (5 Credit Hours)


Select any courses in the university curriculum.

Custom Track


Required Courses (9 Credit Hours)


Must contain at least 9 credit hours upper-level coursework. Please see adivsor for course selection. *Note: Students are encouraged to consider Special Topics, Internships, and/or Directed Studies courses, examples listed below.

Free Electives (5 Credit Hours)


Select any course in the university curriculum.

Program Total (120 Credit Hours)


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