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Dec 26, 2024
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CGDD 4242: Agent-Based Artificial Intelligence 3 Credit Hours
Prerequisite: CS 3305 This course introduces students to the key concepts of Artificial Intelligence in single-agent, adversarial, and multi-agent systems. This includes topics such as agency, knowledge representation, searching, planning, algorithms, and machine learning in both single and multiple agent scenarios. The students will also apply this knowledge to games, serious games, and simulations and implement their solutions within serious game and simulation environments such as Unity or Unreal.
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