|
Dec 30, 2024
|
|
|
|
CGDD 4814:Studio 21 Class Hours 9 Laboratory Hours 4 Credit Hours Prerequisite: CGDD 4803 This course continues the studio experience from and further explores the application of game design and development in a structured environment; teams build applications utilizing best practices in software engineering including asset, project, configuration, and requirements management. Students taking this Capstone course will assume a senior position within their teams and provide mentoring to students taking the Studio course. This course involves weekly status, design, and development meetings.
Add to Portfolio (opens a new window)
|
|