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Oct 08, 2024
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CGDD 4814:Studio 21 Class Hours 9 Laboratory Hours 4 Credit Hours Prerequisite: CGDD 4803 This course continues the studio experience from and further explores the application of game design and development in a structured environment; teams build applications utilizing best practices in software engineering including asset, project, configuration, and requirements management. Students taking this Capstone course will assume a senior position within their teams and provide mentoring to students taking the Studio course. This course involves weekly status, design, and development meetings.
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