Dec 07, 2025  
2016-2017 Graduate Catalog 
    
2016-2017 Graduate Catalog [ARCHIVED CATALOG]

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SWE 6753:Game Design & Development

3 Class Hours 0 Laboratory Hours 3 Credit Hours
Prerequisite: SWE 5123   and SWE 6623  
An introduction to computer game design, game design engines, 2D and 3D graphics, game-related algorithms, game control structures and games as simulations. Topics include graphics, multimedia, visualization, animation, artificial intelligence, and tools of game design. Developments using the software engineering life cycle are emphasized. The development and presentation of a game prototype is required.



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