Apr 24, 2024  
2017-2018 Undergraduate Catalog 
    
2017-2018 Undergraduate Catalog [ARCHIVED CATALOG]

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CGDD 4803:Studio

1 Class Hours 6 Laboratory Hours 3 Credit Hours
Prerequisite: CGDD 4003  
This course begins the studio experience and explores the application of game design and development in a structured environment; teams build applications utilizing best practices in software engineering including asset, project, configuration, and requirements management. Students in this Studio course will assume an apprentice position within their teams and learn from more senior students taking the Capstone course. This course involves weekly status, design, and development meetings.



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