Apr 19, 2024  
2013-2014 Undergraduate Catalog 
    
2013-2014 Undergraduate Catalog [ARCHIVED CATALOG]

Add to Portfolio (opens a new window)

CS 4680 - Object-Oriented Game Design

3 Class Hours 0 Laboratory Hours 3 Credit Hours
Prerequisite: A grade of “C” or better in CS 3401.
This is a project-based hybrid course covering object oriented game design principles and AI applications.



Add to Portfolio (opens a new window)